34 lines
758 B
C#
34 lines
758 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Bremsengine
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{
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public enum BremseFaction
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{
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None = 0,
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Player = 1,
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Enemy = 2
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}
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public interface IFaction
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{
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public BremseFaction Faction { get; protected set; }
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public bool IsOfFaction(BremseFaction f)
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{
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if (f == Faction)
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{
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return true;
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}
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return false;
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}
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public bool CompareFaction(BremseFaction f)
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{
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if (f == BremseFaction.None)
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{
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return true;
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}
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return IsOfFaction(f);
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}
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public void SetFaction(BremseFaction f) => Faction = f;
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}
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}
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