64 lines
1.0 KiB
Plaintext
64 lines
1.0 KiB
Plaintext
shot_image = "./playerlib/RinnoRemi_Sheet.png"
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ShotData{
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id = 0 // Dummy
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rect = (0,0,0,0)
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render = ALPHA
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alpha = 0
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collision = 32
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}
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// Homing stars
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ShotData{
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id = 1
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rect = (1792, 0, 2048, 256)
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render = ALPHA
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alpha = 255
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collision = (75, 0, 0) // Hitbox of arrows is not centered on the sprite
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}
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// Unfocused fire
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ShotData{
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id = 2
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rect = (2048, 0, 2304, 256)
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render = ALPHA
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alpha = 200
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collision = (52, 0, 0) // Hitbox of arrows is not centered on the sprite
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}
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ShotData{
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id = 3
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rect = (2304, 0, 2560, 256)
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render = ALPHA
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alpha = 200
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collision = (75, 0, 0) // Hitbox of arrows is not centered on the sprite
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}
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ShotData{
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id = 5
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rect = (2560, 0, 2816, 384)
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render = ALPHA
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alpha = 210
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collision = (115, 0, 128) // Hitbox of arrows is not centered on the sprite
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}
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ShotData{
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id = 6
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rect = (2816, 0, 3072, 256)
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render = ALPHA
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alpha = 225
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collision = (75, 0, 0) // Hitbox of arrows is not centered on the sprite
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}
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// Bomb
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ShotData{
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id = 4
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rect = (3328, 1024, 3840, 1536)
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render = ADD_ARGB
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alpha = 255
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collision = 160
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} |