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@ -622,18 +622,18 @@ task TBossLife
ascent(iDiv in 1 .. length(listLifeDiv)-1)
{
let rate = listLifeDiv[iDiv];
let x = (GetStgFrameWidth()) * (1-rate);
ObjSpriteList2D_SetDestRect(objDivision, x-3, 65, x+24, 115);
let x = (GetStgFrameWidth()) * 0.98 * (1-rate);
ObjSpriteList2D_SetDestRect(objDivision, x-4, 62, x+24, 118);
ObjSpriteList2D_AddVertex(objDivision);
}
//Boss star rendering
ObjRender_SetScaleXYZ(objStar, 0.5, 0.5, 1);
ObjRender_SetScaleXYZ(objStar, 0.6, 0.6, 1);
ObjSpriteList2D_SetSourceRect(objStar, 0, 169, 268, 430);
Obj_SetRenderPriority(objStar, 1);
ascent(iStep in 0 .. countRemStep)
{
ObjRender_SetPosition(objStar, GetStgFrameWidth()*1.36-iStep*32, 30, 1);
ObjRender_SetPosition(objStar, GetStgFrameWidth()*1.6, 35+45*iStep, 1);
ObjSpriteList2D_SetDestCenter(objStar);
ObjSpriteList2D_AddVertex(objStar);
}

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