sweetsrunner/src/main.h
2021-06-17 17:59:18 -04:00

29 lines
No EOL
588 B
C

#define GAME_WIDTH 256
#define GAME_HEIGHT 224
#define SFX_MENU_SELECT 64
#define SFX_MENU_CHOOSE 65
#define SFX_START_GAME 66
#define SFX_PLAYER_SHOT 67
#define SFX_ZONE_OVER 68
#define SFX_BULLET_1 69
#define SFX_EXPLOSION_1 73
#define SFX_EXPLOSION_2 74
#define SFX_EXPLOSION_3 75
#define SFX_GAME_OVER 76
#define SFX_BEAT_GAME 77
bool gameOver, noMiss, paused, pausing, zoneOver, zoneStarting, gameStarting, noMiss, doZoneStart;
s16 gameClock, currentZone, gameOverClock;
s32 currentScore, highScore;
void loadResources(),
loadGame(),
resetGame(),
updateGame();
int main();