Texel
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7034c1d662
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Single tile drawing and tile drawer staging, tile drawer object is dynamically setup with proper hideflags
ScriptableObjects are used to store color set data and the general tileset information, for the moment, saved onto the prefab
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2023-01-26 07:40:47 -05:00 |
Iced-lemon
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d83d04029d
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Merge branch 'master' of https://git.touhou.dev/Texel/WinterJamSnowman
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2023-01-24 22:13:54 +08:00 |
Texel
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6cc1092872
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Initial board state and tile info data setup, unit tests for board setup / serializer
Framework for the full tile type color matching, but it's all data structures and validating the structure
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2023-01-24 09:07:23 -05:00 |
Wong Sui Bin
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3dbf2f9010
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added some stuff
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2023-01-24 21:51:46 +08:00 |
Texel
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9b69003715
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Initial commit of Unity files, Network Library, Project settings (Compiler flags for networking to work on Unity), Unity Version 2019.4 LTS
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2023-01-24 04:03:23 -05:00 |
Texel
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8ec6828fa0
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Initial commit
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2023-01-24 08:49:08 +00:00 |