Initial commit of Unity files, Network Library, Project settings (Compiler flags for networking to work on Unity), Unity Version 2019.4 LTS

This commit is contained in:
Texel 2023-01-24 04:03:23 -05:00 committed by Touhexel
parent 8ec6828fa0
commit 9b69003715
119 changed files with 15444 additions and 0 deletions

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public static class DoubleDictionary<Key, Value>{
static Dictionary<Key, Value> keys;
static Dictionary<Value, Key> values;
static DoubleDictionary(){
Create();
}
public static void Create(){
keys = new Dictionary<Key, Value>();
values = new Dictionary<Value, Key>();
}
public static void Set(Key key, Value value){
keys.Add(key, value);
values.Add(value, key);
}
public static void Remove(Key key){
Value value;
if (keys.TryGetValue(key, out value)){
keys.Remove(key);
values.Remove(value);
}
}
public static void Remove(Value value){
Key key;
if (values.TryGetValue(value, out key)){
keys.Remove(key);
values.Remove(value);
}
}
public static void Remove(Key key, Value value){
keys.Remove(key);
values.Remove(value);
}
public static Key Get(Value value){
Key key;
return values.TryGetValue(value, out key) ? key : default;
}
public static Value Get(Key key){
Value value;
return keys.TryGetValue(key, out value) ? value : default;
}
}

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public static class StringExtensionMethods
{
public static int GetStableHashCode(this string str)
{
unchecked
{
int hash1 = 5381;
int hash2 = hash1;
for(int i = 0; i < str.Length && str[i] != '\0'; i += 2)
{
hash1 = ((hash1 << 5) + hash1) ^ str[i];
if (i == str.Length - 1 || str[i+1] == '\0')
break;
hash2 = ((hash2 << 5) + hash2) ^ str[i+1];
}
return hash1 + (hash2*1566083941);
}
}
}

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