14 lines
288 B
C#
14 lines
288 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class ButtonConnectArcade : ButtonOnClick {
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public override void OnClick() {
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if (GameTransition.Instance.state == GameState.Menu) {
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GameBoardInstance.instance.SetupGame();
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}
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}
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}
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