TouhouLS/Assets/RealCode/Menu/ButtonS/ButtonLeaveLobby.cs

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2020-08-22 05:29:00 +00:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ButtonLeaveLobby : ButtonOnClick {
public override void OnClick() {
if (GameTransition.Instance.state == GameState.Lobby) {
GameTransition.Instance.state = GameState.ConnectionInProgress;
NetworkManager.net.OpLeaveRoom();
}
}
}