..
Components
Added more radio music, based on dungeon variant.
2025-01-15 20:41:48 -08:00
DynamicBone
Added new Gohei item
2025-01-11 01:46:57 -08:00
Enemies
Added more radio music, based on dungeon variant.
2025-01-15 20:41:48 -08:00
FixValues
Added basement variant
2025-01-11 03:45:12 -08:00
Items
Added basement variant
2025-01-11 03:45:12 -08:00
Managers
Added more radio music, based on dungeon variant.
2025-01-15 20:41:48 -08:00
Props
Added new treasure room spawn (servant's quarters)
2024-09-01 18:45:16 -07:00
Weathers
Updated for new DunGenPlus version
2024-10-30 07:43:28 -07:00
DoorLockPatch.cs
Initial
2024-04-28 14:41:33 -07:00
EnemyVentPatch.cs
Added more radio music, based on dungeon variant.
2025-01-15 20:41:48 -08:00
ExtendedDungeonMapLoad.cs
Initial
2024-04-28 14:41:33 -07:00
InitPatch.cs
Config refactor to split dungeon generation and the mod's universal features.
2025-01-11 01:49:35 -08:00
JesterAIPatch.cs
Added BrachTileBoost system
2024-08-19 02:44:15 -07:00
LoadAssetsIntoLevelPatch.cs
Config refactor to split dungeon generation and the mod's universal features.
2025-01-11 01:49:35 -08:00
MenuManagerPatch.cs
Initial
2024-04-28 14:41:33 -07:00
PlayerControllerBPatch.cs
Added BrachTileBoost system
2024-08-19 02:44:15 -07:00
RoundManagerPatch.cs
Added basement variant
2025-01-11 03:45:12 -08:00
ScarletFakeSun.cs
Updated for new DunGenPlus version
2024-10-30 07:43:28 -07:00
ScarletLightPatch.cs
Initial
2024-04-28 14:41:33 -07:00
ShotgunItemPatch.cs
Config refactor to split dungeon generation and the mod's universal features.
2025-01-11 01:49:35 -08:00
ShovelPatch.cs
Config refactor to split dungeon generation and the mod's universal features.
2025-01-11 01:49:35 -08:00