SDM_LethalCompany_Mod/ScarletMansion/ScarletMansion
LadyAliceMargatroid f37cded831 Added more radio music, based on dungeon variant.
Redid vent code to work better and like work in general.
Knight animation now pauses for a second.
Knights no longer trigger the default scarlet vent animation.
Revenants now spawn at a vent if no knights exist.
2025-01-15 20:41:48 -08:00
..
Configs Added basement variant 2025-01-11 03:45:12 -08:00
DunGenPatch Added more radio music, based on dungeon variant. 2025-01-15 20:41:48 -08:00
GamePatch Added more radio music, based on dungeon variant. 2025-01-15 20:41:48 -08:00
LoadingPatch Added basement variant 2025-01-11 03:45:12 -08:00
ModPatch Added basement variant 2025-01-11 03:45:12 -08:00
Properties Initial 2024-04-28 14:41:33 -07:00
Assets.cs Added basement variant 2025-01-11 03:45:12 -08:00
MainMenuUpdate.cs Initial 2024-04-28 14:41:33 -07:00
Plugin.cs Added basement variant 2025-01-11 03:45:12 -08:00
PrintProperties.cs Added BrachTileBoost system 2024-08-19 02:44:15 -07:00
ScarletMansion.csproj Added more radio music, based on dungeon variant. 2025-01-15 20:41:48 -08:00
SyncedInstance.cs Added BrachTileBoost system 2024-08-19 02:44:15 -07:00
TranspilerUtilities.cs Added BrachTileBoost system 2024-08-19 02:44:15 -07:00
Utility.cs Added configs for items and enemies 2024-12-15 09:23:53 -08:00