Critical damage renamed to marked for death and all share the same mechanic now
Revelant now slows down to speed over a fixed short amount instead the nonworking jank before
Moved item/enemy injection to DunGenPlus
Fixed anger lighting to be less red
Added fake sun lighting
Added weather effects to dungeon if moon has certain weathers
Doors should work for new enemies. Enemies now open doors normally in their default behaviour
Added compability used for Seichi