Commit graph

4 commits

Author SHA1 Message Date
f37cded831 Added more radio music, based on dungeon variant.
Redid vent code to work better and like work in general.
Knight animation now pauses for a second.
Knights no longer trigger the default scarlet vent animation.
Revenants now spawn at a vent if no knights exist.
2025-01-15 20:41:48 -08:00
4413d12ea3 Added new treasure room spawn (servant's quarters)
Fixed treasure room event for bedroom
Fixed painting's interaction with MattyFixes
Fixed critical damage bug introduced by v62
Increased lights spawn for all presets by a lot
Added Coroner compatibility
Added Scarlet Devil Mansion (moon) to the interior's spawn list
Lights now have a chance of flickering and dying
2024-09-01 18:45:16 -07:00
e9152782aa Added treasure rooms
Added keyslot compatibility
Frames look at when you look away
Fixed snow globes
2024-08-04 22:02:12 -07:00
056cac8df1 Moved dungen code to DunGenPlus
Added critical damage as a mechanic
Maid knife feed deals critical damage, then kills on second time
Added concept of treasure room with kitchen
Frames now only start at the player when not being looked
New attempt at snowglobe animations, it broke though
Added concept of indoor weathers
LethalConfig compability now changes the color of configs that my presets touch
Added jukebox
Changed modGUID
Removed AC compability
Falling into void deals critical damage and teleports, then kills on second time
Maid spawns revenant ghost on death
2024-08-02 08:56:09 -07:00