Updated for new DunGenPlus version
Fixed anger lighting to be less red Added fake sun lighting Added weather effects to dungeon if moon has certain weathers Doors should work for new enemies. Enemies now open doors normally in their default behaviour Added compability used for Seichi
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16 changed files with 380 additions and 132 deletions
25
ScarletMansionSeichiPatch/ScarletMansionSeichiPatch.sln
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ScarletMansionSeichiPatch/ScarletMansionSeichiPatch.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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VisualStudioVersion = 17.10.35122.118
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ScarletMansionSeichiPatch", "ScarletMansionSeichiPatch\ScarletMansionSeichiPatch.csproj", "{3FB44756-2543-4EE4-ACE4-DA3FDB995192}"
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EndProject
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Global
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{3FB44756-2543-4EE4-ACE4-DA3FDB995192}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{3FB44756-2543-4EE4-ACE4-DA3FDB995192}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{3FB44756-2543-4EE4-ACE4-DA3FDB995192}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{3FB44756-2543-4EE4-ACE4-DA3FDB995192}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {D2692B6E-5996-41ED-BF25-925DB4BF340C}
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EndGlobalSection
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EndGlobal
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