Updated for new DunGenPlus version

Fixed anger lighting to be less red
Added fake sun lighting
Added weather effects to dungeon if moon has certain weathers
Doors should work for new enemies. Enemies now open doors normally in their default behaviour
Added compability used for Seichi
This commit is contained in:
LadyAliceMargatroid 2024-10-30 07:43:28 -07:00
parent 719e4380c1
commit de24bf4173
16 changed files with 380 additions and 132 deletions

View file

@ -0,0 +1,29 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
namespace ScarletMansion.GamePatch {
public class ScarletFakeSun : MonoBehaviour {
public Light light;
public AnimationCurve curve;
private float intensityInitial;
void Awake(){
intensityInitial = light.intensity;
}
void Update(){
var timeOfDay = TimeOfDay.Instance;
if (timeOfDay == null) return;
var timeRatio = timeOfDay.normalizedTimeOfDay;
light.intensity = intensityInitial * curve.Evaluate(timeRatio);
}
}
}