the-lost-memory/project/PlayerAttack.tscn

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[gd_scene load_steps=11 format=2]
[ext_resource path="res://sprites/playermelee.png" type="Texture" id=1]
[ext_resource path="res://PlayerAttack.gd" type="Script" id=2]
[ext_resource path="res://sfx/melee_atk.ogg" type="AudioStream" id=3]
[sub_resource type="AtlasTexture" id=1]
atlas = ExtResource( 1 )
region = Rect2( 0, 0, 9, 28 )
[sub_resource type="AtlasTexture" id=2]
atlas = ExtResource( 1 )
region = Rect2( 9, 0, 9, 28 )
[sub_resource type="AtlasTexture" id=3]
atlas = ExtResource( 1 )
region = Rect2( 18, 0, 9, 28 )
[sub_resource type="AtlasTexture" id=4]
atlas = ExtResource( 1 )
region = Rect2( 27, 0, 9, 28 )
[sub_resource type="AtlasTexture" id=5]
atlas = ExtResource( 1 )
region = Rect2( 36, 0, 9, 28 )
[sub_resource type="SpriteFrames" id=6]
animations = [ {
"frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ) ],
"loop": true,
"name": "default",
"speed": 20.0
} ]
[sub_resource type="RectangleShape2D" id=7]
extents = Vector2( 5.5, 15 )
[node name="PlayerAttack" type="Area2D"]
script = ExtResource( 2 )
[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
frames = SubResource( 6 )
flip_h = true
flip_v = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( 0.5, 0 )
shape = SubResource( 7 )
[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
stream = ExtResource( 3 )
volume_db = -1.564
[connection signal="body_entered" from="." to="." method="_on_PlayerAttack_body_entered"]
[connection signal="animation_finished" from="AnimatedSprite" to="." method="_on_AnimatedSprite_animation_finished"]