56 lines
1.6 KiB
Plaintext
56 lines
1.6 KiB
Plaintext
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[gd_scene load_steps=11 format=2]
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[ext_resource path="res://sprites/playermelee.png" type="Texture" id=1]
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[ext_resource path="res://PlayerAttack.gd" type="Script" id=2]
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[ext_resource path="res://sfx/melee_atk.ogg" type="AudioStream" id=3]
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[sub_resource type="AtlasTexture" id=1]
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atlas = ExtResource( 1 )
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region = Rect2( 0, 0, 9, 28 )
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[sub_resource type="AtlasTexture" id=2]
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atlas = ExtResource( 1 )
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region = Rect2( 9, 0, 9, 28 )
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[sub_resource type="AtlasTexture" id=3]
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atlas = ExtResource( 1 )
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region = Rect2( 18, 0, 9, 28 )
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[sub_resource type="AtlasTexture" id=4]
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atlas = ExtResource( 1 )
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region = Rect2( 27, 0, 9, 28 )
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[sub_resource type="AtlasTexture" id=5]
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atlas = ExtResource( 1 )
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region = Rect2( 36, 0, 9, 28 )
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[sub_resource type="SpriteFrames" id=6]
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animations = [ {
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"frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ) ],
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"loop": true,
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"name": "default",
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"speed": 20.0
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} ]
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[sub_resource type="RectangleShape2D" id=7]
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extents = Vector2( 5.5, 15 )
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[node name="PlayerAttack" type="Area2D"]
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script = ExtResource( 2 )
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[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
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frames = SubResource( 6 )
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flip_h = true
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flip_v = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2( 0.5, 0 )
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shape = SubResource( 7 )
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[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
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stream = ExtResource( 3 )
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volume_db = -1.564
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[connection signal="body_entered" from="." to="." method="_on_PlayerAttack_body_entered"]
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[connection signal="animation_finished" from="AnimatedSprite" to="." method="_on_AnimatedSprite_animation_finished"]
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