added a lot more of the expressions, fixed up the pixel font, and started on the stage directions
Word count: 5,669 words
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52 changed files with 257 additions and 137 deletions
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@ -38,9 +38,9 @@ init python:
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# Style for the dialogue window
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style window:
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xalign 0.5
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yalign 1.0
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xysize (1231, 277)
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padding (40, 10, 40, 40)
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yalign 0.975
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xysize (1836, 348)
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padding (100, 20, 40, 40)
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background Image("gui/textbox.png", xalign=0.5, yalign=1.0)
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# Style for the dialogue
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@ -56,8 +56,8 @@ style say_thought:
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style namebox:
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xpos 20
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xysize (None, None)
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background Frame("gui/namebox.png", 5, 5, 5, 5, tile=False, xalign=0.0)
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padding (5, 5, 5, 5)
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# background Frame("gui/namebox.png", 5, 5, 5, 5, tile=False, xalign=0.0)
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padding (10, 10, 10, 10)
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# Style for the text with the speaker's name
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style say_label:
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@ -76,7 +76,7 @@ style say_label:
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screen quick_menu():
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## Ensure this appears on top of other screens.
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zorder 100
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zorder 200
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if quick_menu:
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@ -89,6 +89,7 @@ screen quick_menu():
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textbutton _("Auto") action Preference("auto-forward", "toggle")
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textbutton _("Save") action ShowMenu('save')
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textbutton _("Prefs") action ShowMenu('preferences')
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textbutton _("Relax") action HideInterface()
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## This code ensures that the quick_menu screen is displayed in-game, whenever
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@ -108,7 +109,7 @@ style quick_button:
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padding (15, 6, 15, 0)
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style quick_button_text:
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size 21
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size 100
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selected_color '#f93c3e'
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idle_color "#aaa"
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@ -85,4 +85,4 @@ style game_menu_vscrollbar:
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style game_menu_label:
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padding (10, 10)
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style game_menu_label_text:
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size 45
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size 100
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@ -6,9 +6,9 @@
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## https://www.renpy.org/doc/html/screen_special.html#main-menu
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## Replace this with your background image, if you like
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image main_menu_background = HBox(
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Solid("#292835", xsize=350),
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Solid("#21212d")
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image main_menu_background = "Main_Menu3.png"
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image main_menu_foreground = HBox(
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Solid("#292835AA", xsize=325, ysize=575)
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)
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screen main_menu():
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@ -16,31 +16,44 @@ screen main_menu():
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## This ensures that any other menu screen is replaced.
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tag menu
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add "main_menu_background"
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add "main_menu_background":
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ypos -20
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xpos -70
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add "main_menu_foreground":
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xalign 0.5
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yalign 0.95
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vbox:
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xpos 60
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yalign 0.5
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spacing 6
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xalign 0.5
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yalign 0.95
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spacing 2
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textbutton _("Start") action Start()
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textbutton _("Start") action Start():
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xalign 0.5
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textbutton _("Load") action ShowMenu("load")
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textbutton _("Load") action ShowMenu("load"):
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xalign 0.5
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textbutton _("Endings") action ShowMenu("ending_gallery")
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textbutton _("Endings") action ShowMenu("ending_gallery"):
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xalign 0.5
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textbutton _("Preferences") action ShowMenu("preferences")
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textbutton _("Preferences") action ShowMenu("preferences"):
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xalign 0.5
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textbutton _("About") action ShowMenu("about")
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textbutton _("About") action ShowMenu("about"):
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xalign 0.5
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if renpy.variant("pc") or (renpy.variant("web") and not renpy.variant("mobile")):
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## Help isn't necessary or relevant to mobile devices.
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textbutton _("Help") action ShowMenu("help")
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textbutton _("Help") action ShowMenu("help"):
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xalign 0.5
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if renpy.variant("pc"):
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## The quit button is banned on iOS and unnecessary on Android and
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## Web.
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textbutton _("Quit") action Quit(confirm=not main_menu)
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textbutton _("Quit") action Quit(confirm=not main_menu):
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xalign 0.5
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@ -32,7 +32,7 @@ screen about():
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text "[gui.about!t]\n"
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style about_label_text:
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size 36
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size 100
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## Help screen #################################################################
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@ -23,6 +23,12 @@ screen preferences():
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hbox:
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box_wrap True
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# vbox:
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# style_prefix "check"
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# label _("Accessibility")
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# textbutton _("Pixel Font"):
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# action ToggleVariable("persistent.pixelfont")
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if renpy.variant("pc") or renpy.variant("web"):
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# Only need fullscreen/windowed on desktop and web builds
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@ -99,6 +105,7 @@ style pref_label:
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style pref_label_text:
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yalign 1.0
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size 100
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style pref_vbox:
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xsize 338
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@ -125,7 +125,7 @@ style slot_grid:
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spacing 15
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style slot_time_text:
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size 25
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size 100
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xalign 0.5
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style slot_vbox:
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@ -137,7 +137,7 @@ style slot_button:
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background "gui/button/slot_[prefix_]background.png"
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style slot_button_text:
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size 21
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size 100
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xalign 0.5
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idle_color '#aaaaaa'
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hover_color '#ff8335'
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