Shoot-N-Slash/Assets/Scripts/Enemy.cs
2026-06-04 04:40:36 -07:00

16 lines
276 B
C#

using UnityEngine;
public class Enemy : MonoBehaviour
{
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}