more abilities and fixes
This commit is contained in:
parent
cb4470f2d6
commit
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31 changed files with 268 additions and 52 deletions
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--- !u!4 &2713030079190109584 stripped
|
||||||
Transform:
|
Transform:
|
||||||
m_CorrespondingSourceObject: {fileID: 6610207326853905583, guid: 303f1513a3d6002c7a0b7b3fcc807afd, type: 3}
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m_CorrespondingSourceObject: {fileID: 138905293908846767, guid: 66dacfe15602208ce8dda31a9fae4107, type: 3}
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||||||
m_PrefabInstance: {fileID: 4772816046521060917}
|
m_PrefabInstance: {fileID: 2615434540164326719}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
--- !u!114 &5774395727869586210 stripped
|
--- !u!114 &8949223911955580690 stripped
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_CorrespondingSourceObject: {fileID: 1305679653731509527, guid: 303f1513a3d6002c7a0b7b3fcc807afd, type: 3}
|
m_CorrespondingSourceObject: {fileID: 6375377852585697837, guid: 66dacfe15602208ce8dda31a9fae4107, type: 3}
|
||||||
m_PrefabInstance: {fileID: 4772816046521060917}
|
m_PrefabInstance: {fileID: 2615434540164326719}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 0}
|
m_GameObject: {fileID: 0}
|
||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
m_EditorHideFlags: 0
|
m_EditorHideFlags: 0
|
||||||
m_Script: {fileID: 11500000, guid: c2e841223273eee80837e20d27430787, type: 3}
|
m_Script: {fileID: 11500000, guid: 68c3a1cc2e61de7f4a20126c2d48b4b5, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
|
|
|
||||||
|
|
@ -3456,6 +3456,10 @@ PrefabInstance:
|
||||||
propertyPath: m_Name
|
propertyPath: m_Name
|
||||||
value: Youmu
|
value: Youmu
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 7036878528139897633, guid: 109c16c8c32ec1d5a831de3f8cbbfc4b, type: 3}
|
||||||
|
propertyPath: m_IsActive
|
||||||
|
value: 1
|
||||||
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 8821502866947698626, guid: 109c16c8c32ec1d5a831de3f8cbbfc4b, type: 3}
|
- target: {fileID: 8821502866947698626, guid: 109c16c8c32ec1d5a831de3f8cbbfc4b, type: 3}
|
||||||
propertyPath: player
|
propertyPath: player
|
||||||
value:
|
value:
|
||||||
|
|
@ -3568,10 +3572,18 @@ PrefabInstance:
|
||||||
propertyPath: m_LocalEulerAnglesHint.z
|
propertyPath: m_LocalEulerAnglesHint.z
|
||||||
value: 0
|
value: 0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 5842194869372379965, guid: d79cfe0fe733d409a8fe68dede44bd2a, type: 3}
|
- target: {fileID: 3190385463741537217, guid: d79cfe0fe733d409a8fe68dede44bd2a, type: 3}
|
||||||
propertyPath: thisEntity
|
propertyPath: m_LocalPosition.y
|
||||||
value:
|
value: -0.25
|
||||||
objectReference: {fileID: 6873119575921479510}
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 3296806893241747122, guid: d79cfe0fe733d409a8fe68dede44bd2a, type: 3}
|
||||||
|
propertyPath: m_LocalPosition.y
|
||||||
|
value: -0.25
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 6505873975486236506, guid: d79cfe0fe733d409a8fe68dede44bd2a, type: 3}
|
||||||
|
propertyPath: damageColorChangeSpeed
|
||||||
|
value: 4
|
||||||
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 7051425899434579382, guid: d79cfe0fe733d409a8fe68dede44bd2a, type: 3}
|
- target: {fileID: 7051425899434579382, guid: d79cfe0fe733d409a8fe68dede44bd2a, type: 3}
|
||||||
propertyPath: m_Name
|
propertyPath: m_Name
|
||||||
value: Reisen
|
value: Reisen
|
||||||
|
|
@ -3584,10 +3596,6 @@ PrefabInstance:
|
||||||
propertyPath: player
|
propertyPath: player
|
||||||
value:
|
value:
|
||||||
objectReference: {fileID: 1074741177}
|
objectReference: {fileID: 1074741177}
|
||||||
- target: {fileID: 8547430362287369941, guid: d79cfe0fe733d409a8fe68dede44bd2a, type: 3}
|
|
||||||
propertyPath: m_Enabled
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
m_RemovedComponents: []
|
m_RemovedComponents: []
|
||||||
m_RemovedGameObjects: []
|
m_RemovedGameObjects: []
|
||||||
m_AddedGameObjects: []
|
m_AddedGameObjects: []
|
||||||
|
|
@ -3745,6 +3753,8 @@ MonoBehaviour:
|
||||||
rb: {fileID: 7332886677051986745}
|
rb: {fileID: 7332886677051986745}
|
||||||
sprite: {fileID: 5694705184433450509}
|
sprite: {fileID: 5694705184433450509}
|
||||||
isFacingRight: 0
|
isFacingRight: 0
|
||||||
|
originalColor: {r: 0, g: 0, b: 0, a: 0}
|
||||||
|
damageColorChangeSpeed: 4
|
||||||
--- !u!1660057539 &9223372036854775807
|
--- !u!1660057539 &9223372036854775807
|
||||||
SceneRoots:
|
SceneRoots:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
|
|
||||||
8
Assets/Scripts/Abilities.meta
Normal file
8
Assets/Scripts/Abilities.meta
Normal file
|
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: fba3e9535515c7e87b339b01929aef98
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
24
Assets/Scripts/Abilities/SwordSlash.cs
Normal file
24
Assets/Scripts/Abilities/SwordSlash.cs
Normal file
|
|
@ -0,0 +1,24 @@
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class SwordSlash : Ability
|
||||||
|
{
|
||||||
|
public LayerMask entityLayer;
|
||||||
|
//probably will change out entity detection. or will i?
|
||||||
|
//i'd also probably have to offset the damage origin direction
|
||||||
|
public float damageRadius;
|
||||||
|
protected override void AbilityEffects()
|
||||||
|
{
|
||||||
|
base.AbilityEffects();
|
||||||
|
Collider2D[] entitiesFound = Physics2D.OverlapCircleAll(thisEntity.stats.attackOriginPoint.position, damageRadius, entityLayer);
|
||||||
|
foreach (Collider2D entityFound in entitiesFound)
|
||||||
|
{
|
||||||
|
if (!entityFound.CompareTag(thisEntity.tag))
|
||||||
|
{
|
||||||
|
if (entityFound.TryGetComponent(out Entity isEntity))
|
||||||
|
{
|
||||||
|
isEntity.stats.TakeDamage(power);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
2
Assets/Scripts/Abilities/SwordSlash.cs.meta
Normal file
2
Assets/Scripts/Abilities/SwordSlash.cs.meta
Normal file
|
|
@ -0,0 +1,2 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 68c3a1cc2e61de7f4a20126c2d48b4b5
|
||||||
8
Assets/Scripts/Entities.meta
Normal file
8
Assets/Scripts/Entities.meta
Normal file
|
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: e041f619639af6b64af518d30f666342
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
|
|
@ -1,4 +1,5 @@
|
||||||
using System;
|
using System;
|
||||||
|
using System.Collections;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
|
|
@ -25,15 +26,35 @@ public class EntityStats : MonoBehaviour
|
||||||
public Rigidbody2D rb;
|
public Rigidbody2D rb;
|
||||||
public SpriteRenderer sprite;
|
public SpriteRenderer sprite;
|
||||||
public bool isFacingRight;
|
public bool isFacingRight;
|
||||||
|
public Color originalColor; //remove later
|
||||||
|
public float damageColorChangeSpeed;
|
||||||
|
|
||||||
|
private void Start()
|
||||||
|
{
|
||||||
|
originalColor = sprite.color;
|
||||||
|
}
|
||||||
|
|
||||||
public void TakeDamage(float damage)
|
public void TakeDamage(float damage)
|
||||||
{
|
{
|
||||||
health -= damage;
|
health -= damage;
|
||||||
|
StartCoroutine(DamageVisual());
|
||||||
if (health <= 0)
|
if (health <= 0)
|
||||||
{
|
{
|
||||||
thisEntity.OnDeath();
|
thisEntity.OnDeath();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private IEnumerator DamageVisual()
|
||||||
|
{
|
||||||
|
float currentState = 0;
|
||||||
|
while (currentState < 1)
|
||||||
|
{
|
||||||
|
currentState += Time.deltaTime * damageColorChangeSpeed;
|
||||||
|
sprite.color = Color.Lerp(Color.gray, originalColor, currentState);
|
||||||
|
yield return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public void Heal(float healing)
|
public void Heal(float healing)
|
||||||
{
|
{
|
||||||
health += healing;
|
health += healing;
|
||||||
8
Assets/Scripts/Systems.meta
Normal file
8
Assets/Scripts/Systems.meta
Normal file
|
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 5f2193c612c955cc5bb4fbbe2593ccb0
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
|
|
@ -20,14 +20,7 @@ public class PlayerSwitcher : MonoBehaviour
|
||||||
{
|
{
|
||||||
if (Input.GetKeyDown(KeyCode.E) && currentSwitchCooldown <= 0f)
|
if (Input.GetKeyDown(KeyCode.E) && currentSwitchCooldown <= 0f)
|
||||||
{
|
{
|
||||||
if (player1.isActiveAndEnabled)
|
SwitchPlayers(player1, player1AI, player2, player2AI);
|
||||||
{
|
|
||||||
SwitchPlayers(player1, player1AI, player2, player2AI);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
SwitchPlayers(player2, player2AI, player1, player1AI);
|
|
||||||
}
|
|
||||||
currentSwitchCooldown = switchCooldown;
|
currentSwitchCooldown = switchCooldown;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -45,5 +38,17 @@ public class PlayerSwitcher : MonoBehaviour
|
||||||
playerB.enabled = true;
|
playerB.enabled = true;
|
||||||
playerBAI.enabled = false;
|
playerBAI.enabled = false;
|
||||||
(playerB.transform.position, playerAAI.transform.position) = (playerAAI.transform.position, playerB.transform.position);
|
(playerB.transform.position, playerAAI.transform.position) = (playerAAI.transform.position, playerB.transform.position);
|
||||||
|
player1 = playerB;
|
||||||
|
player1AI = playerBAI;
|
||||||
|
player2 = playerA;
|
||||||
|
player2AI = playerAAI;
|
||||||
|
foreach (Ability ability in playerA.stats.abilities)
|
||||||
|
{
|
||||||
|
ability.thisEntity = playerAAI;
|
||||||
|
}
|
||||||
|
foreach (Ability ability in playerBAI.stats.abilities)
|
||||||
|
{
|
||||||
|
ability.thisEntity = playerB;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
Loading…
Add table
Add a link
Reference in a new issue