alot of stuff i forgot to commit

This commit is contained in:
Sylvia 2026-06-24 22:09:38 -07:00
parent fc2329a873
commit b8d516e734
60 changed files with 7397 additions and 64 deletions

View file

@ -3,11 +3,12 @@ using UnityEngine;
public class Enemy : AutoControlledEntity
{
private void FixedUpdate()
{
Vector2 direction = new Vector2(0, stats.rb.linearVelocityY);
if (!stats.isStalled)
{
Vector2 direction = new Vector2(0, stats.rb.linearVelocityY);
if (closestEntity && Vector3.Distance(closestEntity.transform.position, transform.position) < maxTargettingRange)
{
direction.x = (closestEntity.transform.position - transform.position).normalized.x * stats.speed;
@ -17,8 +18,12 @@ public class Enemy : AutoControlledEntity
}
}
FlipSprite(direction);
stats.rb.linearVelocity = direction;
}
else
{
direction.x = 0;
}
stats.rb.linearVelocity = direction;
}
public override void OnDeath()