initial project setup. like you know. 500 folders and dependencies. actually its not i literally just made like 4 folders and added 3 random plugins i use

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Sylvia 2026-09-12 17:41:04 -07:00
parent 4af2291d26
commit 5c63db722e
377 changed files with 66388 additions and 0 deletions

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using System.Collections;
using UnityEngine;
namespace Bremsengine
{
public class SpriteFlashMaterial : MonoBehaviour
{
[SerializeField] SpriteMaterialQueue materialQueue;
[ContextMenu("Activate Flash")]
public void TriggerFlashMaterial(float duration)
{
materialQueue.RunMaterialQueue(duration);
}
}
}