initial project setup. like you know. 500 folders and dependencies. actually its not i literally just made like 4 folders and added 3 random plugins i use

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Sylvia 2026-09-12 17:41:04 -07:00
parent 4af2291d26
commit 5c63db722e
377 changed files with 66388 additions and 0 deletions

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using UnityEditor;
using UnityEngine;
namespace Bremsengine
{
#if UNITY_EDITOR
public class CreditsEditor : EditorWindow
{
static GameCreditsSO gameCredits;
static string creditTitle;
static string creditCreator;
static string creditWebsite;
static int priority;
[MenuItem("Bremsengine/Credits Adder")]
static void Init()
{
EditorWindow window = GetWindow(typeof(CreditsEditor));
}
private void OnGUI()
{
gameCredits = EditorGUILayout.ObjectField("Game Credits Selection", gameCredits, typeof(GameCreditsSO), false) as GameCreditsSO;
creditTitle = EditorGUILayout.TextField("Credits Title: ", creditTitle);
creditCreator = EditorGUILayout.TextField("Creator: ", creditCreator);
creditWebsite = EditorGUILayout.TextField("Website: ", creditWebsite);
priority = EditorGUILayout.IntSlider(priority, -500, 500);
if (GUILayout.Button("Create"))
{
SendInfo();
}
}
private static void SendInfo()
{
CreditsSO.Create(gameCredits, creditTitle, creditCreator, creditWebsite, priority);
}
}
#endif
}