ReisenYoumuOuting/Assets/Scripts/Dialogue/DialogueScript.cs

15 lines
377 B
C#

using UnityEngine;
[CreateAssetMenu(fileName = "New Dialogue Script", menuName = "Dialogue/Script")]
public class DialogueScript : ScriptableObject
{
[System.Serializable]
public class Dialogue
{
public DialogueCharacter character;
public string text;
public Sprite cutsceneImage; //only for cutscenes lol
}
public Dialogue[] dialogueList;
public int nextScene;
}