ReisenYoumuOuting/Assets/Scripts/Abilities/MultiPattern.cs
2026-07-13 17:46:02 -07:00

14 lines
324 B
C#

using UnityEngine;
public class MultiPattern : EnemyAbility
{
[SerializeField] private EnemyBulletPattern[] patterns;
protected override void AbilityEffects()
{
base.AbilityEffects();
foreach (EnemyBulletPattern pattern in patterns)
{
pattern.TryAbility();
}
}
}