ReisenYoumuOuting/Assets/Scripts/Dialogue/DialogueCharacter.cs
2026-07-13 17:46:02 -07:00

19 lines
385 B
C#

using UnityEngine;
[CreateAssetMenu(fileName = "New Dialogue Character", menuName = "Dialogue/Character")]
public class DialogueCharacter : ScriptableObject
{
public string characterName;
public Sprite portrait;
public Color textColor;
public enum Character
{
Reisen,
Youmu,
Enemy,
Lunasa,
Merlin,
Lyrica //the worlds WORST code
}
public Character thisCharacter;
}