basically the whole game

This commit is contained in:
Sylvia 2026-07-09 04:59:48 -07:00
parent 949135cecb
commit 96dcfa9064
315 changed files with 34386 additions and 396 deletions

View file

@ -0,0 +1,21 @@
using System;
using UnityEngine;
public class DisappearingEffect : MonoBehaviour
{
[SerializeField] private SpriteRenderer sprite;
private float currentState;
[SerializeField] private float decaySpeed;
private Color originalColor;
private void Start()
{
originalColor = sprite.color;
}
private void Update()
{
currentState += Time.deltaTime * decaySpeed;
sprite.color = Color.Lerp(originalColor, Color.clear, currentState);
}
}