basically the whole game

This commit is contained in:
Sylvia 2026-07-09 04:59:48 -07:00
parent 949135cecb
commit 96dcfa9064
315 changed files with 34386 additions and 396 deletions

View file

@ -0,0 +1,28 @@
using System.Collections;
using UnityEngine;
public class EnemyBurstFire : EnemyBulletPattern
{
[SerializeField] private int burstCount;
[SerializeField] private float burstDelay;
protected override void AbilityEffects()
{
foreach (ProjectileDirection projectile in projectileDirections)
{
StartCoroutine(BurstFire(projectile));
}
}
private IEnumerator BurstFire(ProjectileDirection moveDirection)
{
int currentCount = 0;
while (currentCount < burstCount)
{
//ShootProjectile(moveDirection.projectile, direction);
currentCount++;
yield return new WaitForSeconds(burstDelay);
}
yield break;
}
}