add plugins, format the assets folder

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Sylvia 2026-06-25 04:16:44 -07:00
parent d2649742ec
commit 94f5a5e209
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/*
* Hello user.
*
* This is a script made to teach you how to use the asset.
*
* Use DamageNumberGUI for spawning any popups in screen-space or in a GUI canvas.
* Use DamageNumberMesh for spawning any popups in world-space.
*
* If you need more help, you can check out the documentation.
* Or message me via discord or email.
*/
using UnityEngine;
using DamageNumbersPro; //Include DamageNumbersPro Namespace <----- [REQUIRED]
namespace DamageNumbersPro.Demo
{
public class DNP_ExampleGUI : MonoBehaviour
{
public DamageNumber popupPrefab; //Reference DamageNumber Prefab <----- [REQUIRED]
public RectTransform rectTarget;
public Vector2 anchoredPosition;
void Update()
{
if (DNP_InputHandler.GetRightClick())
{
SpawnPopup(Mathf.Round(Random.Range(1, 10)));
}
}
public void SpawnPopup(float number)
{
DamageNumber newPopup = popupPrefab.SpawnGUI(rectTarget, anchoredPosition, number); //Spawn DamageNumber <----- [REQUIRED]
//You can do any change you want on the DamageNumber returned by the Spawn(...) function.
if(Random.value < 0.5f)
{
newPopup.number *= 2;
}
}
}
}