add plugins, format the assets folder

This commit is contained in:
Sylvia 2026-06-25 04:16:44 -07:00
parent d2649742ec
commit 94f5a5e209
966 changed files with 492225 additions and 0 deletions

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace DamageNumbersPro.Demo
{
public class DNP_CubeSpawner : MonoBehaviour
{
public float delay = 0.2f;
public GameObject cube;
void Start()
{
InvokeRepeating("SpawnCube", 0, delay);
}
void SpawnCube()
{
GameObject newCube = Instantiate<GameObject>(cube);
newCube.SetActive(true);
newCube.transform.SetParent(transform, true);
newCube.transform.localScale = Vector3.one;
}
}
}