add plugins, format the assets folder

This commit is contained in:
Sylvia 2026-06-25 04:16:44 -07:00
parent d2649742ec
commit 94f5a5e209
966 changed files with 492225 additions and 0 deletions

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using System.Collections;
using UnityEngine;
namespace Bremsengine
{
public class SpriteFlashMaterial : MonoBehaviour
{
[SerializeField] SpriteMaterialQueue materialQueue;
[ContextMenu("Activate Flash")]
public void TriggerFlashMaterial(float duration)
{
materialQueue.RunMaterialQueue(duration);
}
}
}