add plugins, format the assets folder

This commit is contained in:
Sylvia 2026-06-25 04:16:44 -07:00
parent d2649742ec
commit 94f5a5e209
966 changed files with 492225 additions and 0 deletions

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using TMPro;
using UnityEngine;
namespace Bremsengine
{
public class CreditsLoader : MonoBehaviour
{
[SerializeField] GameCreditsSO gameCredits;
[SerializeField] TMP_Text creditsText;
[SerializeField] Rigidbody2D rb;
[SerializeField] float upwardsForce;
[SerializeField] GameObject container;
[SerializeField] bool loadCredits;
private void Start()
{
if (loadCredits)
{
creditsText.text = gameCredits.CompileCredits();
return;
}
creditsText.text = "";
}
public void StartCredits()
{
container.SetActive(true);
rb.position = transform.position;
rb.linearVelocity = new(0f, upwardsForce);
}
public void EndCredits()
{
container.SetActive(false);
}
}
}