add all mechanics
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parent
87383d5b8c
commit
0e2a7cc7c3
434 changed files with 238349 additions and 2092 deletions
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@ -56,8 +56,12 @@ MonoBehaviour:
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power: 1
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origin: {fileID: 0}
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direction: {x: 0, y: 0, z: 0}
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abilitySound: {fileID: 8300000, guid: 8c146bc6009f6280e8a178a4d7c37586, type: 3}
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abilitySound: {fileID: 8300000, guid: 0e8c6eac1eeb8f6bb9d01618436d9899, type: 3}
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volume: 1
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animator: {fileID: 0}
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attackTrigger:
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cooldownDelta: 0
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willLookAtPlayer: 0
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projectileDirections:
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- projectile: {fileID: 5198247716146620144, guid: 8b961df1067ae2e02bab6b288b5cad8f, type: 3}
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direction: {fileID: 1756011662060694633}
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@ -66,6 +70,7 @@ MonoBehaviour:
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burstTiming: 0
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projectileSpeed: 0
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aimedShot: 0
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bulletParent: {fileID: 0}
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- projectile: {fileID: 5198247716146620144, guid: 8b961df1067ae2e02bab6b288b5cad8f, type: 3}
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direction: {fileID: 7212211673597611266}
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timing: 0
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@ -73,6 +78,7 @@ MonoBehaviour:
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burstTiming: 0
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projectileSpeed: 0
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aimedShot: 0
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bulletParent: {fileID: 0}
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- projectile: {fileID: 5198247716146620144, guid: 8b961df1067ae2e02bab6b288b5cad8f, type: 3}
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direction: {fileID: 2607874213679642205}
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timing: 0
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@ -80,6 +86,7 @@ MonoBehaviour:
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burstTiming: 0
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projectileSpeed: 0
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aimedShot: 0
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bulletParent: {fileID: 0}
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- projectile: {fileID: 5198247716146620144, guid: 8b961df1067ae2e02bab6b288b5cad8f, type: 3}
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direction: {fileID: 794161870553607528}
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timing: 0
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@ -87,6 +94,7 @@ MonoBehaviour:
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burstTiming: 0
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projectileSpeed: 0
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aimedShot: 0
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bulletParent: {fileID: 0}
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- projectile: {fileID: 5198247716146620144, guid: 8b961df1067ae2e02bab6b288b5cad8f, type: 3}
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direction: {fileID: 4442359765711640507}
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timing: 0
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@ -94,6 +102,7 @@ MonoBehaviour:
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burstTiming: 0
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projectileSpeed: 0
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aimedShot: 0
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bulletParent: {fileID: 0}
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- projectile: {fileID: 5198247716146620144, guid: 8b961df1067ae2e02bab6b288b5cad8f, type: 3}
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direction: {fileID: 8323071342677139935}
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timing: 0
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@ -101,6 +110,7 @@ MonoBehaviour:
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burstTiming: 0
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projectileSpeed: 0
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aimedShot: 0
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bulletParent: {fileID: 0}
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- projectile: {fileID: 5198247716146620144, guid: 8b961df1067ae2e02bab6b288b5cad8f, type: 3}
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direction: {fileID: 3097695008264912020}
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timing: 0
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@ -108,6 +118,8 @@ MonoBehaviour:
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burstTiming: 0
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projectileSpeed: 0
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aimedShot: 0
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bulletParent: {fileID: 0}
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randomAim: 0
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--- !u!1 &1997449323893530466
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GameObject:
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m_ObjectHideFlags: 0
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