add all mechanics
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434 changed files with 238349 additions and 2092 deletions
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m_GameObject: {fileID: 7898246610036229867}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 1.8517116, y: -0.06792576, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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- {fileID: 7852059884020694971}
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m_Father: {fileID: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!114 &5198247716146620144
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 7898246610036229867}
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 6cb8b1c6e38733b8a846a00e4b0ad87b, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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deflectable: 1
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isPiercing: 0
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playerBullet: 0
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projectileHealth: 2
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damage: 0
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speed: 6
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lifetime: 4
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direction: {x: 0, y: 0}
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projectileShootSFX: {fileID: 0}
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volume: 0
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sprite: {fileID: 8682302247623402918}
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unparentTime: 0.5
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--- !u!50 &491664178497510395
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serializedVersion: 5
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 7898246610036229867}
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m_BodyType: 0
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m_Simulated: 1
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m_UseFullKinematicContacts: 0
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m_UseAutoMass: 0
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m_Mass: 1
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m_LinearDamping: 0
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m_AngularDamping: 0.05
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m_GravityScale: 0
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m_Material: {fileID: 0}
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m_IncludeLayers:
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serializedVersion: 2
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m_Bits: 0
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m_ExcludeLayers:
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serializedVersion: 2
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m_Bits: 0
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m_Interpolate: 0
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m_SleepingMode: 1
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m_CollisionDetection: 0
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m_Constraints: 0
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--- !u!58 &7254388891986016613
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CircleCollider2D:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 7898246610036229867}
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m_Enabled: 1
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serializedVersion: 3
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m_Density: 1
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m_Material: {fileID: 0}
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m_IncludeLayers:
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m_Bits: 0
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m_ExcludeLayers:
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serializedVersion: 2
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m_Bits: 0
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m_LayerOverridePriority: 0
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m_ForceSendLayers:
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serializedVersion: 2
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m_Bits: 4294967295
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m_ForceReceiveLayers:
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serializedVersion: 2
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m_Bits: 4294967295
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m_ContactCaptureLayers:
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serializedVersion: 2
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m_Bits: 4294967295
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m_CallbackLayers:
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serializedVersion: 2
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m_Bits: 4294967295
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m_IsTrigger: 1
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m_UsedByEffector: 0
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m_CompositeOperation: 0
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m_CompositeOrder: 0
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m_Offset: {x: 0, y: 0}
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m_Radius: 0.15
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7
Assets/Prefabs/UnparentProjectile.prefab.meta
Normal file
7
Assets/Prefabs/UnparentProjectile.prefab.meta
Normal file
|
|
@ -0,0 +1,7 @@
|
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fileFormatVersion: 2
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guid: 4f2a1d33333a16327a398452316c788e
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PrefabImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -51,7 +51,10 @@ MonoBehaviour:
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direction: {x: 0, y: 0, z: 0}
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abilitySound: {fileID: 0}
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volume: 1
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animator: {fileID: 0}
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attackTrigger:
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cooldownDelta: 2
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willLookAtPlayer: 0
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thisEnemy: {fileID: 1399007133090255655}
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distanceToReturn: 3
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distanceToDamage: 1
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|
|
@ -87,7 +90,7 @@ Transform:
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serializedVersion: 2
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 4.31, y: 3.24, z: 0}
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m_LocalScale: {x: 2, y: 2, z: 1}
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m_LocalScale: {x: 2.5, y: 2.5, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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- {fileID: 3602868862500891742}
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@ -178,7 +181,10 @@ MonoBehaviour:
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originalPosition: {x: 0, y: 0, z: 0}
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variance: 0.05
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isBossEnemy: 0
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hasStartedDialogue: 0
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attackCooldown: 1
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thisBossDialogue: {fileID: 0}
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animator: {fileID: 0}
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--- !u!50 &3364470107593543731
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Rigidbody2D:
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serializedVersion: 5
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@ -30,7 +30,7 @@ Transform:
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serializedVersion: 2
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 4.31, y: 3.24, z: 0}
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m_LocalScale: {x: 2, y: 2, z: 1}
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m_LocalScale: {x: 4, y: 4, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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- {fileID: 791699975586299575}
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@ -192,7 +192,9 @@ MonoBehaviour:
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originalPosition: {x: 0, y: 0, z: 0}
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variance: 0.05
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isBossEnemy: 0
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attackCooldown: 4
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thisBossDialogue: {fileID: 0}
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deathAbility: {fileID: 9001769450310889851}
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hasDiedOnce: 0
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disappearanceTime: 2
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|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue