ReisenTasker/Assets/Scripts/Map.cs

16 lines
316 B
C#

using System;
using System.Collections.Generic;
using UnityEngine;
public class Map : MonoBehaviour
{
public List<NPC> npcs = new();
public GameObject mapObject;
public List<Enemy> enemies = new();
public List<GatheringSpot> gatheringSpots = new();
public List<Transform> exits;
public void Load()
{
}
}