16 lines
316 B
C#
16 lines
316 B
C#
using System;
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using System.Collections.Generic;
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using UnityEngine;
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public class Map : MonoBehaviour
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{
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public List<NPC> npcs = new();
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public GameObject mapObject;
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public List<Enemy> enemies = new();
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public List<GatheringSpot> gatheringSpots = new();
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public List<Transform> exits;
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public void Load()
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{
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}
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}
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