ReisenTasker/Assets/Scripts/Microgame/MicrogamePotion.cs
2026-09-04 11:51:28 -07:00

8 lines
219 B
C#

using UnityEngine;
[CreateAssetMenu(menuName = "Microgame/Potion", fileName = "New Microgame Potion")]
public class MicrogamePotion : ScriptableObject
{
public string potionName;
public Chemical[] chemicals;
}