yeah i dunno what you want me to write.
This commit is contained in:
parent
79fcc7ce34
commit
9304861963
3 changed files with 355 additions and 2 deletions
|
|
@ -154,6 +154,7 @@ Transform:
|
|||
- {fileID: 4247525904715324788}
|
||||
- {fileID: 969727960}
|
||||
- {fileID: 545835881}
|
||||
- {fileID: 1450998026}
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &39988345
|
||||
|
|
@ -172,6 +173,30 @@ MonoBehaviour:
|
|||
score: 0
|
||||
minimumScore: 0
|
||||
loseOnTimeLimit: 0
|
||||
allChemicals:
|
||||
- {fileID: 8295328535859936024, guid: e06ef78656b2a6f2192663a7823bd11d, type: 3}
|
||||
- {fileID: 2582319904853532176, guid: 71d63498eb5bcc8cda40f0630a51fb9d, type: 3}
|
||||
- {fileID: 4191594833665133771, guid: 03e57f0a123b64ac19e40f721b88e453, type: 3}
|
||||
chemicalSpawnPoints:
|
||||
- location: {fileID: 1730721400}
|
||||
inUse: 0
|
||||
- location: {fileID: 334296393}
|
||||
inUse: 0
|
||||
- location: {fileID: 1051529130}
|
||||
inUse: 0
|
||||
- location: {fileID: 932236990}
|
||||
inUse: 0
|
||||
- location: {fileID: 536701364}
|
||||
inUse: 0
|
||||
- location: {fileID: 547469734}
|
||||
inUse: 0
|
||||
- location: {fileID: 1810651926}
|
||||
inUse: 0
|
||||
- location: {fileID: 1665757569}
|
||||
inUse: 0
|
||||
chemicalInstances: []
|
||||
allPotions:
|
||||
- {fileID: 11400000, guid: b9b05561a57f0e400b9930cff4f1ca01, type: 2}
|
||||
currentPotion: {fileID: 11400000, guid: b9b05561a57f0e400b9930cff4f1ca01, type: 2}
|
||||
requestedPotions:
|
||||
- {fileID: 11400000, guid: b9b05561a57f0e400b9930cff4f1ca01, type: 2}
|
||||
|
|
@ -180,6 +205,37 @@ MonoBehaviour:
|
|||
currentPotionIndex: 0
|
||||
potionRecipeTitle: {fileID: 1633930260}
|
||||
potionRecipeText: {fileID: 1471730744}
|
||||
--- !u!1 &334296392
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 334296393}
|
||||
m_Layer: 0
|
||||
m_Name: Point (2)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &334296393
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 334296392}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: -7, y: 1, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1450998026}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &519551953
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
@ -259,6 +315,37 @@ Transform:
|
|||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &536701363
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 536701364}
|
||||
m_Layer: 0
|
||||
m_Name: Point (1)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &536701364
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 536701363}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: -5, y: 3, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1450998026}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &545835880
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
@ -362,6 +449,68 @@ Canvas:
|
|||
m_SortingLayerID: 0
|
||||
m_SortingOrder: 0
|
||||
m_TargetDisplay: 0
|
||||
--- !u!1 &547469733
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 547469734}
|
||||
m_Layer: 0
|
||||
m_Name: Point (3)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &547469734
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 547469733}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: -5, y: 1, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1450998026}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &932236989
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 932236990}
|
||||
m_Layer: 0
|
||||
m_Name: Point (6)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &932236990
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 932236989}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: -7, y: -3, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1450998026}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &969727959
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
@ -501,6 +650,37 @@ MonoBehaviour:
|
|||
m_EditorClassIdentifier: Assembly-CSharp::GameManager
|
||||
camera: {fileID: 2027968869}
|
||||
pauseMenu: {fileID: 0}
|
||||
--- !u!1 &1051529129
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1051529130}
|
||||
m_Layer: 0
|
||||
m_Name: Point (4)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &1051529130
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1051529129}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: -7, y: -1, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1450998026}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &1258253376
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
@ -583,6 +763,45 @@ Transform:
|
|||
m_CorrespondingSourceObject: {fileID: 4291108483700617552, guid: e06ef78656b2a6f2192663a7823bd11d, type: 3}
|
||||
m_PrefabInstance: {fileID: 5786297493682315287}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1 &1450998025
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1450998026}
|
||||
m_Layer: 0
|
||||
m_Name: SpawnPoints
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &1450998026
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1450998025}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 1730721400}
|
||||
- {fileID: 334296393}
|
||||
- {fileID: 1051529130}
|
||||
- {fileID: 932236990}
|
||||
- {fileID: 536701364}
|
||||
- {fileID: 547469734}
|
||||
- {fileID: 1810651926}
|
||||
- {fileID: 1665757569}
|
||||
m_Father: {fileID: 39988344}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &1471730742
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
@ -962,6 +1181,37 @@ Transform:
|
|||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &1665757568
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1665757569}
|
||||
m_Layer: 0
|
||||
m_Name: Point (7)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &1665757569
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1665757568}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: -5, y: -3, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1450998026}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &1705796486
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
@ -1091,6 +1341,68 @@ CircleCollider2D:
|
|||
m_CompositeOrder: 0
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Radius: 0.49999997
|
||||
--- !u!1 &1730721399
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1730721400}
|
||||
m_Layer: 0
|
||||
m_Name: Point
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &1730721400
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1730721399}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: -7, y: 3, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1450998026}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &1810651925
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1810651926}
|
||||
m_Layer: 0
|
||||
m_Name: Point (5)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &1810651926
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1810651925}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: -5, y: -1, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1450998026}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &2027968867
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
|
|||
|
|
@ -17,7 +17,6 @@ public class Chemical : MonoBehaviour
|
|||
//we need to detect of the object is overlapping the pot!
|
||||
//i guess doing an overlap circle will work, not too intensive so it doesn't make sense to do anything complex
|
||||
Collider2D isOverlapPot = Physics2D.OverlapPoint(transform.position, potLayer);
|
||||
Debug.Log(isOverlapPot);
|
||||
if (isOverlapPot)
|
||||
{
|
||||
MarisaPotionMaker.instance.AddChemical(this);
|
||||
|
|
|
|||
|
|
@ -2,6 +2,7 @@ using System;
|
|||
using System.Collections.Generic;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using Random = UnityEngine.Random;
|
||||
|
||||
public class MarisaPotionMaker : MicroGameHandler
|
||||
{
|
||||
|
|
@ -21,6 +22,17 @@ public class MarisaPotionMaker : MicroGameHandler
|
|||
|
||||
#endregion
|
||||
|
||||
public Chemical[] allChemicals;
|
||||
|
||||
[Serializable]
|
||||
public class ChemicalSpawnPoint //this sucks but whatever!
|
||||
{
|
||||
public Transform location;
|
||||
public bool inUse;
|
||||
}
|
||||
public ChemicalSpawnPoint[] chemicalSpawnPoints;
|
||||
public List<Chemical> chemicalInstances = new();
|
||||
public MicrogamePotion[] allPotions;
|
||||
public MicrogamePotion currentPotion;
|
||||
public List<MicrogamePotion> requestedPotions = new();
|
||||
public List<MicrogamePotion> completedPotions = new();
|
||||
|
|
@ -31,7 +43,28 @@ public class MarisaPotionMaker : MicroGameHandler
|
|||
|
||||
public void StartPotion(MicrogamePotion potionRequested)
|
||||
{
|
||||
currentPotion = potionRequested;
|
||||
foreach (Chemical requestedChemical in potionRequested.chemicals)
|
||||
{
|
||||
int index = Random.Range(0, chemicalSpawnPoints.Length);
|
||||
CreateChemical(requestedChemical,chemicalSpawnPoints[index].location);
|
||||
chemicalSpawnPoints[index].inUse = true;
|
||||
}
|
||||
foreach (ChemicalSpawnPoint spawnpoint in chemicalSpawnPoints)
|
||||
{
|
||||
if (spawnpoint.inUse)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
CreateChemical(allChemicals[Random.Range(0, allChemicals.Length)], spawnpoint.location);
|
||||
}
|
||||
}
|
||||
|
||||
public void CreateChemical(Chemical chemicalRequested, Transform location)
|
||||
{
|
||||
Chemical newChemical = Instantiate(chemicalRequested, location.position, Quaternion.identity);
|
||||
newChemical.transform.SetParent(transform);
|
||||
chemicalInstances.Add(newChemical);
|
||||
}
|
||||
|
||||
private void Start()
|
||||
|
|
@ -60,6 +93,7 @@ public class MarisaPotionMaker : MicroGameHandler
|
|||
{
|
||||
CompletePotion(currentPotion, true);
|
||||
currentPotionIndex = 0;
|
||||
StartPotion(allPotions[Random.Range(0, allPotions.Length)]);
|
||||
}
|
||||
}
|
||||
else
|
||||
|
|
@ -71,6 +105,14 @@ public class MarisaPotionMaker : MicroGameHandler
|
|||
public void CompletePotion(MicrogamePotion potion, bool success)
|
||||
{
|
||||
requestedPotions.Remove(potion); //doesn't work if there's multiple of the same potion....
|
||||
foreach (Chemical chemicalInstance in chemicalInstances.ToArray())
|
||||
{
|
||||
if (chemicalInstance)
|
||||
{
|
||||
Destroy(chemicalInstance);
|
||||
}
|
||||
chemicalInstances.Remove(chemicalInstance);
|
||||
}
|
||||
if (success)
|
||||
{
|
||||
completedPotions.Add(potion);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue