MarisaMagicalStudy/Assets/Scripts/ProjectileCountUpgrade.cs
2026-02-07 11:21:21 -08:00

10 lines
332 B
C#

using UnityEngine;
[CreateAssetMenu(fileName = "Projectile Count Upgrade", menuName = "AbilityUpgrades/ProjectileCountUpgrade")]
public class ProjectileCountUpgrade : AbilityUpgrade
{
protected override void UpgradeEffects()
{
thisPlayerAbility.projectileCount++; //idk how this will work for the stacking.
}
}