MarisaMagicalStudy/Assets/Scripts/Abilities/EnemyAbility.cs
2026-02-26 07:48:50 -08:00

11 lines
204 B
C#

using UnityEngine;
public class EnemyAbility : ScriptableObject
{
public float cooldown;
public float power;
public virtual void UseAbility(Entity target, Enemy owner)
{
}
}