MarisaMagicalStudy/Assets/Scripts/Abilities/EnemyAbility.cs
2026-03-21 23:16:44 -07:00

12 lines
228 B
C#

using UnityEngine;
public class EnemyAbility : ScriptableObject
{
public float cooldown;
public float power;
public float range;
public virtual void UseAbility(Entity target, Enemy owner)
{
}
}