14 lines
287 B
C#
14 lines
287 B
C#
using System;
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using UnityEngine;
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public class BossRange : MonoBehaviour
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{
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private void OnTriggerEnter2D(Collider2D other)
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{
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if (other.CompareTag(tag))
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{
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EnemySpawner.instance.StartBoss();
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gameObject.SetActive(false);
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}
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}
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}
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