MarisaMagicalStudy/Assets/Scripts/Abilities/Upgrades/KillCooldownRuntimeObject.cs

16 lines
282 B
C#

using System;
using UnityEngine;
public class KillCooldownRuntimeObject : MonoBehaviour
{
public PlayerAbility ability;
private void Start()
{
Enemy.OnKill += UpdateKills;
}
public void UpdateKills()
{
ability.currentCooldown -= 1;
}
}