MarisaMagicalStudy/Assets/Scripts/LevelSwitcher.cs

26 lines
451 B
C#

using UnityEngine;
public class LevelSwitcher : MonoBehaviour
{
#region Statication
public static LevelSwitcher instance;
private void Awake()
{
if (instance != null && instance != this)
{
Destroy(gameObject);
return;
}
instance = this;
}
#endregion
public int[] stages; //uhh....
public int currentStage;
public void ChangeLevel()
{
}
}