MarisaMagicalStudy/Assets/Scripts/Entities/Enemy/BossRange.cs
2026-02-26 07:48:50 -08:00

14 lines
287 B
C#

using System;
using UnityEngine;
public class BossRange : MonoBehaviour
{
private void OnTriggerEnter2D(Collider2D other)
{
if (other.CompareTag(tag))
{
EnemySpawner.instance.StartBoss();
gameObject.SetActive(false);
}
}
}