MarisaMagicalStudy/Assets/Scripts/AbilityUpgrade.cs
2026-02-01 02:35:26 -08:00

13 lines
238 B
C#

using UnityEngine;
public class AbilityUpgrade : ScriptableObject
{
[Header("Identification")]
public string upgradeName;
public PlayerAbility thisPlayerAbility;
public virtual void ApplyUpgrade()
{
}
}