MarisaMagicalStudy/Assets/Scripts/UIHandler.cs
2026-02-23 06:26:50 -08:00

14 lines
243 B
C#

using UnityEngine;
public class UIHandler : MonoBehaviour
{
public void ShowUI(GameObject shownUI)
{
shownUI.SetActive(true);
}
public void HideUI(GameObject hiddenUI)
{
hiddenUI.SetActive(false);
}
}