MarisaMagicalStudy/Assets/Scripts/ItemPickupRange.cs

12 lines
231 B
C#

using System;
using UnityEngine;
public class ItemPickupRange : MonoBehaviour
{
[SerializeField] private ItemPickup thisItem;
private void OnTriggerEnter2D(Collider2D other)
{
thisItem.inRange = true;
}
}