MarisaMagicalStudy/Assets/Scripts/Marisa.cs
2026-01-29 01:49:09 -08:00

11 lines
242 B
C#

using System;
using UnityEngine;
public class Marisa : Entity
{
protected override void FixedUpdate()
{
moveDirection = new Vector2(Input.GetAxis("Horizontal"), Input.GetAxis("Vertical"));
base.FixedUpdate();
}
}