my HEAD hurts and the SFX is TOO LOUD
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41 changed files with 1465 additions and 123 deletions
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@ -118,6 +118,7 @@ public class Enemy : Entity
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protected override void OnKillEffects()
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{
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Destroy(gameObject);
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OnKill?.Invoke();
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foreach (UpgradeDrop drop in possibleDrops)
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{
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DropUpgrade(drop);
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