my HEAD hurts and the SFX is TOO LOUD

This commit is contained in:
Sylvia 2026-04-26 21:49:57 -07:00
parent a3321d361c
commit d4ebf0ca61
41 changed files with 1465 additions and 123 deletions

View file

@ -281,13 +281,19 @@ MonoBehaviour:
m_EditorClassIdentifier:
entityName: EnemyTest
sprite: {fileID: 2925441294215993266}
entityAS: {fileID: 0}
stalled: 0
invincible: 0
health: 1000
baseMaxHealth: 0
maxHealth: 1000
isFacingRight: 0
rb: {fileID: 3678290925386274447}
speed: 6
speedMultiplier: 1
deathObject: {fileID: 7303428460411016157, guid: 3c1f9bcbc2b3bdb988edfc7c42bb88c5, type: 3}
deathSound: {fileID: 8300000, guid: 42fee9b5915c28eb6b61c9a6afbab06a, type: 3}
deathVolume: 1
closestTarget: {fileID: 0}
engagementRange: 10
detectedPlayer: 0
@ -318,6 +324,9 @@ MonoBehaviour:
allAbilities:
- ability: {fileID: 11400000, guid: cf00f0064fc50ceb488768a65d7e1c60, type: 2}
currentCooldown: 2
levelHealthBuff: 1.25
levelPowerBuff: 1.25
powerBuffAmount: 0
--- !u!1 &7992963443241331386
GameObject:
m_ObjectHideFlags: 0