the sun is leaking.

This commit is contained in:
reisenlol 2026-02-01 23:23:15 -08:00
parent 43a0b83748
commit b968ed3060
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4 changed files with 212 additions and 70 deletions

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@ -1,13 +1,31 @@
using System;
using System.Collections.Generic;
using UnityEngine;
using Random = UnityEngine.Random;
public class EnemySpawner : MonoBehaviour
{
[SerializeField] private Marisa player;
public Enemy[] enemiesToSpawn;
public List<Transform> spawnPoints;
public float spawnRate;
public float currentSpawnTime;
public void SpawnEnemy()
[SerializeField] private float currentSpawnTime;
[SerializeField] private Transform enemyFolder;
private void Update()
{
currentSpawnTime -= Time.deltaTime;
if (currentSpawnTime < 0)
{
currentSpawnTime = spawnRate;
SpawnEnemy(enemiesToSpawn[Random.Range(0, enemiesToSpawn.Length)], spawnPoints[Random.Range(0, spawnPoints.Count)].position);
}
}
public void SpawnEnemy(Enemy enemy, Vector3 location)
{
Enemy newEnemy = Instantiate(enemy, location, Quaternion.identity);
newEnemy.transform.SetParent(enemyFolder);
newEnemy.closestTarget = player; //idk if there's actually gonna be any other target lol
}
}